Numeris

Numeris Privacy Policy

Last updated: October 27, 2026

Android 1.0.3 (49)

How Numeris handles game data, analytics, advertising and optional notifications.

Who this policy covers

Magicore Games publishes Numeris. This policy describes the current Android app and this website. For privacy questions and requests, contact privacy@magicoregames.com.

Your game progress

Your level progress, scores, coins, lives, power-ups, achievements and settings are saved on your device. The Android app supports automatic game backup and compatible-save restore under your connected Google Play Games account. Numeris does not offer a Numeris player account or Firebase email/password sign-in. We do not upload a copy of your save or raw board to our own server. Some gameplay results and resource changes are sent to the analytics services described below.

Optional Google Play Games

On Android, signed-in players can connect achievements and six game statistics to their Google Play Games profile: highest chapter, chapter wins, groups collected, combos completed, largest combo and points earned. An existing Play Games profile may connect automatically according to your Google settings; you can also connect through Achievements → Connect to Google Play. You can play Numeris without connecting. Play Games is separate from the optional gameplay analytics choice.

We send achievement unlocks and limited gameplay values such as the chapter reached, completed chapter, groups cleared and points earned. The Google SDK can store events on the device before uploading them. Achievement and statistics events do not contain the full game save. For Play Games backup, a stable account digest is used only on the device to keep saves associated with the correct account; it is not sent to analytics or application logs. Google account email addresses and authentication tokens are not exposed to the game’s JavaScript interface. Google handles the profile and account connection under the Google Privacy Policy.

Google Play Games Saved Games automatically backs up chapter/star and score records, coins, power-up stocks, lives, the ongoing game and reward state to Google under your connected Play Games account. It does not include screenshots or email. Reinstalling with the same account can restore an available, compatible backup. No cloud button or save selection is needed. The latest valid whole save is selected automatically from its change metadata; balances are not combined. Device clocks can affect this ordering. If meaningful local progress has no reliable change timestamp and a cloud save exists, local progress is preserved and cloud sync waits until a new local change can be recorded safely. Failure to record cloud metadata does not stop normal local play. Switching Google accounts does not upload the previous account’s wallet to the new account; automatic sync pauses until you return to the matching account or explicitly reset local progress. Offline changes wait for synchronization. A local SDK acknowledgement does not guarantee that upload to Google has completed, so the latest changes may not be recoverable after uninstalling or losing the device.

Resetting Numeris or clearing its local data does not delete Google Play Games profile data or cloud backups. Use Google’s profile controls as explained in our data deletion instructions.

Optional gameplay analytics

From version 1.0.0 (46), measurement of gameplay and our advertising results starts enabled after first-time setup on a new installation. Earlier disabled choices are preserved. Use Settings → About → Data use to turn it off or on. Gameplay and rewards do not change when it is off; new gameplay events from that period are not saved for later submission. This preference covers GameAnalytics, Firebase Analytics, the Meta events and our installation-source measurement described below. It is separate from advertising choices, notifications, Play Games and technical crash/performance diagnostics.

Turning it off does not delete data previously submitted to providers. Our app stops creating new measurement events and cancels its own pending submissions. Events already accepted by the Meta SDK, requests in progress and registered internal processes may still complete. We do not promise that every SDK connection stops immediately or that previously accepted queues are erased. Deletion requests are explained below.

When enabled, GameAnalytics helps us understand how people play and improve the game. Events include level starts and results, tutorial progress, time spent on screens and levels, summaries of decision time and combos, hints, power-ups, boosters, in-game rewards and resource spending, and ad outcomes. We use these results to review difficulty, economy and usability.

The SDK also processes an installation identifier, sessions, app and SDK versions, device model, operating system and country or region inferred during service communication. GameAnalytics advertising-ID tracking is disabled in our integration. We do not send your name, email, save file, raw board, typed messages or a recording of your screen as gameplay events. See the GameAnalytics privacy information.

Firebase Analytics and game configuration

Google Analytics for Firebase measures installations, sessions and selected gameplay events. These include level starts and outcomes, limited attempt summaries, learning steps, hints and powers, in-game resource gains and spending, achievements, daily gifts, review/share screen interactions, ad outcomes and provider-reported ad revenue. We also record the configuration and balance version used by a level. These summaries help us assess usability, difficulty, return visits and advertising performance; they are not a recording of your screen or every board state.

The service can process app-instance identifiers, device and app information and approximate geographic information. With Data use enabled, we process the app’s original installation time as device context to help distinguish new installations from updates and, together with known test records, separate internal testing from launch reports. Advertising-ID collection and advertising personalization are disabled for this integration. Firebase Remote Config uses installation and app context to deliver game settings. We may compare configuration variants. New values do not replace rules already saved for an ongoing level, and Remote Config does not read your save file. See Google Analytics data collection and Firebase privacy information.

Meta advertising measurement and installation source

When Data use is enabled, a configured Android release uses Meta Core SDK to send app activation and the number/difficulty of levels actually completed to Meta. We use this to assess installation and gameplay results from our Facebook and Instagram advertising. Completing the same level again is another completion. We do not attach a full save, raw board, every move, name, email or support message to these events, and we do not offer Facebook Login. The SDK may also process technical context such as app/SDK version, device/operating system information and installation or session identifiers; IP addresses can be processed during communication. Advertising-ID transmission and automatic-event features are disabled in our app configuration. This does not mean that no device identifiers are used; the SDK may access advertising-ID information on the device while checking the system's tracking-limit setting. See the Meta Privacy Policy for Meta's processing and user controls.

With Data use enabled, our app may also obtain limited installation-source information from Google Play Install Referrer. For installations carrying a supported Meta advertising-source payload, encrypted source data, its non-secret nonce, click/install times and transfer status are sent to Firebase Analytics. The BigQuery export can link these records to level/session events using the installation identifier. We do not transmit the entire referral URL or free-text fields. The encrypted content needed for submission can be held temporarily in private app storage. Our copy is removed once the Analytics SDK accepts submission and the local status is recorded; an interruption can leave a copy for a later retry. SDK acceptance does not guarantee server delivery.

Our authorized local analysis tool decrypts the source outside the device and uses only advertising account, campaign, ad-group and ad numbers. The decryption key and Meta App Secret are not placed in the game. Reports do not contain campaign names, the decrypted raw payload, names or emails. Reports linking installation labels to game progress are pseudonymous; they are not guaranteed anonymous records or certain counts of individual people. This measures advertising performance, without guaranteeing attribution for every installation or measurement of everyone who viewed an ad without clicking it.

Crashes and performance

Firebase Crashlytics helps diagnose crashes, unresponsive sessions and selected errors. Reports can include error traces, installation and session identifiers, device and app information, and limited game context such as the open screen, level, difficulty, balance version and last action. Sanitized JavaScript reports omit the raw error message, full addresses and save contents.

Firebase Performance Monitoring measures startup, network request performance and a limited number of timings for board rendering, move resolution and hint calculation. It uses installation, device, app, network and approximate region information. We do not attach names, emails or the contents of your board to these measurements. See Firebase Android data disclosures.

Advertising

Numeris uses Google Mobile Ads for optional rewarded ads and interstitials between completed levels. Game settings limit their frequency and eligibility; interstitials do not interrupt an ongoing move. The bottom banner is disabled by default. This release does not offer real-money purchases. This Android production release is configured with live Google Mobile Ads ad units and does not fall back to sample ad units. Ad offers are hidden when an eligible ad is unavailable; availability depends on the provider, privacy choices and network conditions. Local engineering builds keep remote services and advertising disabled.

Google Mobile Ads may process IP addresses, device or other identifiers, ad interactions and diagnostic data to deliver and measure ads, maintain security and prevent fraud. Google User Messaging Platform presents advertising privacy choices when required by regional configuration. When available, revisit them through Settings → About → Ad preferences. These choices are separate from game analytics and notifications. See the Google Privacy Policy and Google Mobile Ads data disclosures.

Optional notifications

Notifications start enabled for new players; any earlier choice to turn them off is kept. On Android 13 and later, the app requests system permission once on a completed level’s result screen if notifications are enabled and permission has not already been decided. You can also request permission by turning on Settings → Notifications. If you decline, no notifications are shown. Earlier Android versions use the system notification settings. Lives, daily gift and return reminders are scheduled on your device. Firebase Cloud Messaging can deliver game news using a registration token, installation information, your app language and the test or release channel. We do not include the notification token in gameplay events or app logs.

Turning Settings → Notifications off cancels pending reminders and requests removal of remote subscriptions and the messaging token. Server cleanup can be delayed while offline; the app stops displaying these notifications immediately. You can also disable notification permission in Android settings. Turning notifications off does not disable analytics, crash reporting or other Firebase services.

Support and this website

If you email us, we process the address, message and attachments you choose to send to answer your request. Please avoid passwords, payment details and unnecessary personal information. The current app does not contain the former beta feedback form; you can still contact us about information submitted in earlier tests.

The site may use hosting-provided Cloudflare Web Analytics to measure page visits and loading performance. This is separate from gameplay analytics in Numeris. We do not place advertising scripts on these pages. Hosting and network providers may process request information, such as your IP address, to deliver and secure the site. Email and external provider links open services governed by their own policies.

Retention and deletion

Local progress is stored on your device; resetting the game replaces its active progress, while clearing app data removes local application storage. Recovery or migration records can remain after an in-game reset. Reset game resets progress and resources, but preserves sound/privacy preferences and local achievements. Clearing Numeris storage through Android removes the local app data. Neither action automatically deletes data already processed by analytics or diagnostics providers, or achievements, statistics and cloud backups associated with your Google Play Games profile. With automatic backup, a confirmed local reset creates a new change that can replace the cloud copy during automatic sync. An incomplete reset pauses cloud sync. Continuing to play while connected can create another backup.

Provider records are retained under applicable service settings and deletion processes. Analytics retention depends on service and project settings; BigQuery exports and local reports are managed separately. Removing a notification token does not remove an installation identifier used by other Firebase services. See Firebase retention information.

For support/feedback, GameAnalytics, Firebase/BigQuery or Meta advertising-measurement data, email privacy@magicoregames.com. Limited additional information may be needed to locate records; your email alone is not linked to your game installation. Do not send passwords, payment details, advertising identifiers or a full game save. We may be unable to reliably match records if the relevant installation cannot be identified. Google, GameAnalytics and Meta data is also subject to provider retention/deletion processes. BigQuery copies and local reports need separate consideration. Disabling Data use or uninstalling does not automatically request deletion of every copy. See our data deletion instructions.

Children

The initial release is not directed to children under 13. If you believe a child has sent us personal information, contact our privacy address so we can review and address the request.

Security, international processing and changes

Connections to the integrated services use encrypted transport. Providers can process information outside your country. No storage or communication method is completely secure. We update this page when the app’s data practices change; the date above identifies the latest revision.